I want the triggering unit to get +1 Percent mana per unit it saves, but I couldn't find a add mana. There was only a set mana, so I came up with this. Does it make sense?
Trigger:
- Unit Group - Pick every unit in (Units in secondary death 01 02 <gen> owned by Player 10 (Light Blue)) and do (Actions)
- Loop - Actions
- Unit - Create 1 Civilian (Male 2) for Player 10 (Light Blue) at (Random point in Civil creation 01 <gen>) facing Default building facing degrees
- Unit - Set mana of (Triggering unit) to ((Percentage mana of (Triggering unit)) + 1.00)%
- Unit - Remove (Picked unit) from the game
- Loop - Actions