A cap on maximum mana of a hero?

Nappe

New Member
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5
Is it possible to trigger a hero to have a maximum mana pool of 100 at all times regardless of intelligence? This could be useful for creating heroes with special mana mechanics.

What I want: A hero has 100 mana when he is picked. When he levels up and gains intellect, mana pools still stays at 100 mana. It should only affect the specific hero, not all heroes.
 

B0ndo

New Member
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4
Well there's not direct way to adjust the Max Mana of a certain unit. I tried to adjust the max life of a certain unit the other day, but my choices were either adjust the handicap (which affects both mana and life) or an ability, by increasing the level of the ability..

Can't you just adjust the intelligence gain per level to zero and set the mana of the hero to 100 in object editor?
 

tommerbob

Minecraft. :D
Reaction score
110
You could use Tom_Jone's system for setting units max HP and max Mana. You can find it here.

Using this system, the easiest way is to simply check each second if his max mana is less than or greater than 100.00. If it is, set it to 100.00.
 

Nappe

New Member
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5
@B0ndo: Items would still give intelligence and the problem would remain.

@tommerbob: Thanks.
 
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