Hello,
I'm wondering if there's any way to have the gameplay constant reals that can be more precise - that is, with more than two decimal digits. The reason why I'm asking this is I wish to set the "attack speed per 1 agility" constant to something between 0.00 and 0.01.
The reals set by the GUI triggers are suffering from the same problem, but those can be redeemed with real JASS. So, is there a way to deal with this with the constants?
Oh, and I'm using the normal WE without any enhancements.
I'm wondering if there's any way to have the gameplay constant reals that can be more precise - that is, with more than two decimal digits. The reason why I'm asking this is I wish to set the "attack speed per 1 agility" constant to something between 0.00 and 0.01.
The reals set by the GUI triggers are suffering from the same problem, but those can be redeemed with real JASS. So, is there a way to deal with this with the constants?
Oh, and I'm using the normal WE without any enhancements.