A seemingly simple trigger....

Mr Joke

New Member
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SOLVED

Trigger:
  • UseItem
    • Events
      • Unit - A unit Uses an item
    • Conditions
      • ((Hero manipulating item) has buff Wind Walk (off)) Equal to True
    • Actions
      • Unit - Order (Hero manipulating item) to Orc Blademaster - Wind Walk


Now, this is supposed to order the hero to wind walk if he uses an item. It doesn't. The hero has a modified wind walk ability. Tried using waits. I ate a pizza once. Is my world editor bugged? The items I used were goblin land mines, dust of appearance and a healing potion. None of them triggers the wind walk.

EDIT1: Silly me. I found the problem. The buff is removed. How can I check if triggering unit has ability lol. :eek:
EDIT2: Found that myself also... Sorry for wasting your time.
 
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