I understand the different types of Attack Type, but the only thing I don't see is how "spell" and "magic" is any different. Is it basicly the same, regarding you do not temper with any gameplay constant? Or does Spell dmg does no damage to spell immune targets where as magic damage does?
Then, about the "damage type"; there's over 20 types of damage but they don't really seem to do anything, what do they do?
What happens when you use weird combinations like siege - poison? is it siege, is it poison, will the unit be slowed/damaged over time?
Also the combination, "magic - pure". magic gets reduced by some armors, but pure doesn't. what happens then?
Thx!
Then, about the "damage type"; there's over 20 types of damage but they don't really seem to do anything, what do they do?
What happens when you use weird combinations like siege - poison? is it siege, is it poison, will the unit be slowed/damaged over time?
Also the combination, "magic - pure". magic gets reduced by some armors, but pure doesn't. what happens then?
Thx!