Advanced Spell [Help!]

ooooh just do slam after the thing and make a special effect around the guy like this
Melee Initialization
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Fire Slam
Actions
Animation - Change (Triggering unit) flying height to 200.00 at 0.20
Wait 0.30 seconds
Animation - Change (Triggering unit) flying height to 0.00 at 0.20
Special Effect - Create a special effect at (Position of (Triggering unit)) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Wait 0.30 seconds
Special Effect - Destroy (Last created special effect)
 
ooooh just do slam after the thing and make a special effect around the guy like this
Code:
Melee Initialization
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Fire Slam
Actions
Animation - Change (Triggering unit) flying height to 200.00 at 0.20
Wait 0.30 seconds
Animation - Change (Triggering unit) flying height to 0.00 at 0.20
Special Effect - Create a special effect at (Position of (Triggering unit)) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Wait 0.30 seconds
Special Effect - Destroy (Last created special effect)

If the speed is 0.20, I don't think the person will go up in 0.30 seconds, it will be like a little jump. :p
Also, the SFX will come immediately after he goes down and then it will go away after 0.30 seconds... :cool:
You might want to fix the timing.
btw: Next time use "Code" tags :D

______________________________

HEAD BANGER!!! :banghead: :banghead:
 
Just go like this

PHP:
Fireball
    Events
        Unit - A unit Finishes casting an ability
    Conditions
        (Ability being cast) Equal to (BLADEMASTERS WARSTOMP)
    Actions
        Set region_leakfix = (Position of (Triggering unit))
        Set DummySpell_TARGETS = (Units within 250.00 of region_leakfix)
        Unit Group - Pick every unit in DummySpell_TARGETS and do (Actions)
            Loop - Actions
                Unit - Create 1 Dummy Caster for (Owner of Triggering Unit) at region_leakfix facing Default building facing degrees
                Unit - Add a 4.00 second Generic expiration timer to (Last created unit)
                Unit - Add Fireball (Dummy Caster) to (Last created unit)
                Unit - Order (Last created unit) to Neutral Warlock - Fireball (Picked unit)
        Custom script:   call RemoveLocation(udg_region_leakfix)
        Custom script:   call DestroyGroup(udg_DummySpell_TARGETS)

So when your hero does his warstomp, it'll set a region at the point where he's currently at, pick all the units within 250 of that point (of him) and for EACH unit it will create 1 dummy unit and order it to cast fireball
 
Hey, I tried that. Looks good starting but when it lands it just creats em there then nothing else even when I put in,
Unit - Order (Last created unit) to Neutral Warlock - Fireball (Picked Unit)
 
General chit-chat
Help Users
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  • The Helper The Helper:
    News portal has been retired. Main page of site goes to Headline News forum now
  • The Helper The Helper:
    I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
  • Ghan Ghan:
    Easily done
    +1
  • The Helper The Helper:
    https://www.thehelper.net/pages/news/ is a link to the old news portal - i will integrate it into the interface somewhere when i figure it out
  • Ghan Ghan:
    Need to try something
  • Ghan Ghan:
    Hopefully this won't cause problems.
  • Ghan Ghan:
    Hmm
  • Ghan Ghan:
    I have converted the Headline News forum to an Article type forum. It will now show the top 20 threads with more detail of each thread.
  • Ghan Ghan:
    See how we like that.
  • The Helper The Helper:
    I do not see a way to go past the 1st page of posts on the forum though
  • The Helper The Helper:
    It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
  • Ghan Ghan:
    Yeah I'm not sure what the deal is with the pagination.
  • Ghan Ghan:
    It SHOULD be there so I think it might just be an artifact of having an older style.
  • Ghan Ghan:
    I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"
  • The Helper The Helper:
    I don't really get that article forum but I think it is because I have never really seen it used on a multi post thread
  • Ghan Ghan:
    RpNation makes more use of it right now as an example: https://www.rpnation.com/news/
  • The Helper The Helper:
  • The Helper The Helper:
    What do you think Tom?
  • tom_mai78101 tom_mai78101:
    I will have to get used to this.
  • tom_mai78101 tom_mai78101:
    The latest news feed looks good
  • The Helper The Helper:
    I would like to see it again like Ghan had it the first time with pagination though - without the pagination that view will not work but with pagination it just might...
  • The Helper The Helper:
    This drink recipe I have had more than a few times back in the day! Mind Eraser https://www.thehelper.net/threads/cocktail-mind-eraser.194720/

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