All Triggers Stopped Working

haxic

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Please Help - All Triggers Stopped Working

Please Help.

I have spent 3 days on my map without any problems. The triggers worked, "correctly or not", when testing. But all of a sudden one time when I tested the map no triggers worked at all.

I tested it by creating new basic triggers like, etc; "every 1 sec write (asdasdasd)", and even that didn't work. Its blank, its like all triggers have been disabled. I have tried to export the triggers and import them to a new map, but that didn't work either. I have tried to disable/enable some or all triggers, nothing works.

I can't remember exactly what I did before the triggers stopped working, but I think I remember it as if I was working on and frequently testing the map. Then I took a break and closed down the editor. When the break time was over I started the editor and worked on the map again as earlier. I'm not sure if it was the first or after a few tests that the triggers went blank, but I think it was the first, not 100%.

I'm using NewGen WE, latest version. //jassnewgenpack5d

I would very much appreciate some help with this one.
Thanks.
 

haxic

New Member
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Thanks sir, that was right on target.

Not sure about the limit, but yes I had 5-6 arrays with maximum size. I lowered them all to 5000 and it worked beautifuly. Weird though, the game wont let you have more than a total number of array "slots"? Ohwell doesn't mather anymore, back to work ;)
Thanks alot.
 

sLsIDK

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Lower them all to 1, you can still access [1], [2], [3], etc in them and will only break your map when you fill up the arrays completely.
 
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