Tutorial Alternate ways to make cliffs

Lobster

Old Fogey ofthe site
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90
Im going to tell you how to make cliffs.

What I mean by cliffs is: Using the Raise/Lower tool with the plateau to make cliffs, instead of the traditional 1/2 Up/down.

Why would you use this?
You can use this tool to make near vertical cliffs of any type of terrain tyle, instead of the standard 2 with each tilests.

Does this method have disadvantages?
Yes, It has one disadvantage that using cliffs does not: It cannot make an exact 90 degree angle. this causes it to look ugly if used incorrectly.

What do I need?
All you need is the world editor, Im pretty sure this would work with ROC, but I can't be sure.

How do I do this?

1: Use the lower tool to create a ditch in the ground.
2: Expand the ditch using the plateau tool to make steep hills (you cliff).
3: If you want, add what ever terrain effects, such as doodads
4: You can't have people running up and down cliffs that steep. So you have to options: Add pathing blockers (have their own doodad section in every terrain) or add an aura that slows down everyone on the cliff.

5A: the pathing blockers: If your going to use pathing blockers, make sure they are ground only, and alive. (every pathing blocker has 2 forms: alive and dead)


5B:
If you want to make the cliffs climbable, but take a while, you would add an aura using an invisible dummy unit. Make sure you base the dummy unit off a shade, or give it no model, then give it the ability "locust" (main thing is that its neutral hostile, invisible, and has locust). then give itan ability based off endurance aura, or another ability that slows units down. change the targeting so it targets enemies,allies,vulnerable,vulnerable, and self. Reduce its movement speed to 0, and place it on the cliff.


Other possible things to do with cliffs:

A)Make it on a mountain and slow down air units.

B)Give an alternate path down the cliff by making the hill on one side slightly less steep and removing the pathing blocker (Could cause a problem for the aura)


Well thats about it. Sorry if this tutorial isnt in the right place or clear enough, I just had the idea, and I wanted to share it. I experimented with it a small bit. The aura part is theoretical but I don't see why it wouldn't work, other than having trouble adjusting the range.
 

~GaLs~

† Ғσſ ŧħə ѕαĸε Φƒ ~Ğ䣚~ †
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180
Have some examples for us, a map?

Add in some WIP screenie too.
 

Lobster

Old Fogey ofthe site
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90
Have some examples for us, a map?

Add in some WIP screenie too.

Ill add some screenshots Give me a little bit. Thanks for telling.
crap. Need tp join image shack, cant get e-mail. Sorry about no images for now.
 

esb

Because none of us are as cruel as all of us.
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329
Get a gmail account, it's free, and simple to use.
A screenshot-less tutorial is ... hard to understand.
 

Sevion

The DIY Ninja
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413
There are a bunch of different FREE <--- OMG DID HE SAY FREE?!?!??!?!?!??! Email services out there.

Edit: Also, When making the cliffs, do not, I repeat DO NOT, use a huge size or it will lag while making it >_> (Size as in the Green Circle/Square you see when making terrain)

Edit Edit: Also, I just realized. You can make GODLIKE MOUNTAINS!!! :O Like real formations. I made a horn, an arete, a circe, a U-Shape Valley, and a Hanging Valley in like 5 minutes >_>. Pwnt. :O For those who don't know. Those formations are Erosional Features of Glaciers.
 

esb

Because none of us are as cruel as all of us.
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329
The "huge size" are called Brushes :D
 

Sevion

The DIY Ninja
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413
Fine! Brushes >=O Be that way :p But yeah, even when I used pretty small BRUSHES <--- Happy? XP it created some lag.
 

chovynz

We are all noobs! in different states of Noobism!
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130
Unfortunately (seeing as how you want to be helpful and share stuff and have actually spent TIME in making this tutorial, unlike alot of recent tutorials...) the only thing I can say to this is:

2-P

However, I'll give you +rep for the effort.
 
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