WIP Ancient Evils

Fictional

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Ancient Evils
v0.10 Beta​


Revised 03/29/09

>>Overall Progress<< - 30%

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>>Quick Introduction<<

The basic principle of the game was inspired by an older game which I haven't seen played (at least on Azeroth) in ages; Defend the Ancient Tree (or something to that extent-it's so old I can't even remember the name).

I'm looking for help in the coding triggers and what not... as far as complex triggers go I'm a complete scrub. I can make simple triggers, but for the kind of game play I'm currently looking into I'm completely lost :thdown:.

Any advice, help or suggestions in any of the categories will be greatly appreciated.

>>Concept<< - 85%~

The conceptual ideas and concept as a whole have been in the work for months and I pretty much have a picture perfect idea of how this game should play out. I can even see it playing in my mind if I really think about it lol. My goal for the map is to have a fun game that people (especially hardcore DotA or ladder players) can play to take the edge off from competitive play, but still stay in the zone.

The idea behind the game is simple; defend the large magical holding cell that is currently holding Illidan from the onslaught of thousands of evil monsters/people that are trying to free him.

The storyline (in a nutshell) goes that you're a hero from Lorderon sent to aid the local town guard of a nearby hamlet that was recently ravaged by some unknown enemy. When you arrive, the town guard is in the midst of constant warfare with a plethora of enemies. They've dug in behind tons of barricades and are attempting to hold out, but they cannot succeed without your help. As time goes on the enemies seem to become harder, faster and stronger! However, don't lose hope! Arthas is on his way and you have to hold out until he gets there...

That isn't all though... You'll just have to wait to see the finished product I guess :p

>>Terrain<< - 95%~

I would say I'm half way to greatness as far as terraining goes, and it's basically done. Nothing mind blowing... but it gets the job done!

>>Triggers<< - 0%~

So far I haven't even touched triggers and have focused on units, items and terrain detail. What I'd be looking to get some help with or, even better, a coder to do, would be:

-Game Modes
-Difficulty (in mode and also based on the number of players)
-Enemy Spawns
-Events
-Other Misc. Things

>>Other<<

Other things I'm looking to do with this map:

-Custom Sounds
-Custom Models
-Custom Items (possibly the kind that will ACTUALLY show up on your hero)
-Great/Enthralling Storyline

>>Download<<

Coming Soon to a Warcraft III Frozen Throne near you!

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>>Project Team<<

Team Leader/Terrainer: Fictional
Coder/Jass Expert: ?
Backup Terrainer/Coder: ?
Tester #1: megaflame566
Tester #2:
Tester #3:
Tester #4:
Tester #5:
Tester #6:

>>Joining Us!<<

If you're interested in joining this project, just send a PM to my account or post an application on this thread explaining your prior experience with the position you're applying, some of the past projects you've worked on and the amount of time you can put in on this project per week (I'm not looking for maniacs, just an idea). References help! :p

>>Change Log<<

This would require a first version to be released :p
 
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    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
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    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
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    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
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    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
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    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
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    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
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    Power back on finally - all is good here no damage
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    New recipe is another summer dessert Berry and Peach Cheesecake - https://www.thehelper.net/threads/recipe-berry-and-peach-cheesecake.194169/

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