warpo
New Member
- Reaction score
- 5
In my newest level, I have two magical stones which must be de-activated before my two gate guards will become vulnerable. Once your hero enters my triggering region a countdown timer starts. While my hero is in my triggering region, I would like him to continue doing his spell animation ( which I got down just fine ) but I don't want him to be selectable until the timer ends. I tried pausing the unit, but he freezes in the air. I thought by pausing him it would make him unselectable but his animation stops. here is the trigger.
Code:
Events
Unit - A unit enters Wolf Stone Region <gen>
Conditions
(Triggering unit) Equal to Kymore 0012 <gen>
Actions
Wait 0.50 seconds
Unit - Pause Kymore 0012 <gen>
Unit - Make Kymore 0012 <gen> face Resurrection Stone (southeast facing) 0143 <gen> over 0.00 seconds
Wait 1.00 seconds
Animation - Play Kymore 0012 <gen>'s Spell Alternate animation, using only Common animations
Trigger - Turn on Timer Start Wolf <gen>
Trigger - Run Timer Start Wolf <gen> (ignoring conditions)
Trigger - Turn on Kymore Dying Wolf <gen>