Napenthe
New Member
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The fllowing trigger spawns a unit every 8 seconds, up to 3 max units, around a destructable. When the destructable is destroyed, the trigger is removed.
It seems to work fine for one destructable (spawn-point) but i want to apply it to many different spawn-points. Anyone have an idea how to best do this?
I know there is an easy way to do this staring me in the face but i can't see it.
P.S. The trigger seems to work fine. Just wondering if there's a better way to do it and how best to apply it to several spawn-points.
(And perhaps some general advice on how to post triggers properly)
I may have figured it out. I was selecting all of Neutral Hostile's living Gouls instead of living gouls in the given region, so it was maxing the map's total ghouls instead of each spawnpoint's. Still not sure if there will be a problem using the same variables for each trigger but it seems to be working.
Unless someone sees something in the trigger i could have done better, please remove this thread
It seems to work fine for one destructable (spawn-point) but i want to apply it to many different spawn-points. Anyone have an idea how to best do this?
I know there is an easy way to do this staring me in the face but i can't see it.
P.S. The trigger seems to work fine. Just wondering if there's a better way to do it and how best to apply it to several spawn-points.
(And perhaps some general advice on how to post triggers properly)
I may have figured it out. I was selecting all of Neutral Hostile's living Gouls instead of living gouls in the given region, so it was maxing the map's total ghouls instead of each spawnpoint's. Still not sure if there will be a problem using the same variables for each trigger but it seems to be working.
Unless someone sees something in the trigger i could have done better, please remove this thread