Array for Player number of triggering unit

Rep7a

Member
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2
Another basic question from me :p But i'd appreciate any help i can get, now i want to create a variable to use as an array which would store the player number of the triggering unit,
Trigger:
  • PlayerNumberFromUnit
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Set PlayerNumberFromUnit = (Player number of (Owner of (Triggering unit)))

seems to work, but is it MPI? If not what could i change?
 

TheOverWhelm

Member
Reaction score
16
Set ABILITYUNIT[(Player Number of (Owner of (Triggering Unit)))] = GetTriggerUnit() is MPI.
So, basically, yeah
 

Rep7a

Member
Reaction score
2
Awsome, sorry for silly question! Haha good to know i dont have to edit anything :p
 
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