Tutorial Attaching models in a Item

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master yoda

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The lazy man's guide to: Attaching models: In a Item​

Welcome back to all the viewers that had a lookie at my last tutorials
-The lazy man's guide to: loading models and skins
-The lazy man's guide to: Attaching Models: Part 1 [Abilities]

Well first of all welcome back to "The lazy man's guide to..." Tutorials

In this tutorial we will be learning how to use our Abilities with an Item.

Index
-A quick review
-Using the abiliy with an Item

A Quick Review

So I hope every body is all suped up and ready with there Ablilities.

If your not thats ok, have a quick lookie and learn at my previous tutorials
[At the top of the page]

This is a pretty easy tutorial. It's has no lengthy instructions ect.

Using the abiliy with an Item
First up Open up our Old Ability [The one we made in the last tutorial] New thingy.JPG
And change one thing. That one thng is "Stats-Item Abilty"
Double click on it and change the Tick the little box:edit ability.JPG so it will appear as true:true.JPG

Now that's done we can add it to an item.

Go into item edior, right-click and "create new item"
This screen should pop up:new custom tem.JPG
Name your item [mine is lightsaber]
Click "Ok''
Now we want to remove all of the items previous abilities:deledy ability.JPG click on the ability(s) ad delete them.
Now Click "Add Ability" And find our [In custom abilities] Ability and add it to the "Ability list:add ability.JPG Sav your work and Hay Presto your done.

If you want you can add this item to a shop or have a monster drop it [ i may make a tutorial on it]

Finshed poduct:done.JPG
*wip
 

Sim

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Don't submit such empty tutorials, even if they are work in progress.

At least make it look like something, then submit them.

This tutorial should be merged with your other one: The lazy man's guide to: Attaching Models: Part 1 [Abilities]

Part 2 would be items.
 
M

master yoda

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I had to make part 1 and 2 because of the 8 picture limit
And fair enough i shouldn't post such empty tutorials

Isn't that what wip means???
 

elmstfreddie

The Finglonger
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Well.. Yes and no...
It's like v1.0 of a game. It's completed, but has little errors, glitches, and could use improvement. That's what a wip is :)
 
M

master yoda

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"THe lazy mans guide" was a segment on a show i used to watch.
Doesnt mean I'm lazy.....

E.g on he show they would stick a roll of lamp ad vegies in a cement mixer and spray it with a flamthrower to cook it and make souvlakis....
 

Sim

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You don't post ideas about a tutorial.

You post an actual work, that happens to be in progress.

This, was not a work in progress when you submitted it. It was nothing.


The 2 tutorials explain something leading to the same results, and so they should be merged into one. If needed, include less pictures, or merge them together, just like this tutorial.
 
M

master yoda

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Well.... i felt the need to have it in seperate parts so...so be it
 

Sim

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We want quality, not quantity.

If you want those tutorials in the repository, merge them.
 
M

master yoda

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Dude, a tutrorial with like 3 pictures is not even helpful

I need them seperate=more pictures=more detail= easyer to learn= thats the point of my tutorials. extremely easy even a lazy man can do it
 

Sim

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Ever thought about merging pictures too?

> Well.... i felt the need to have it in seperate parts so...so be it

I "feel" the need to see those 2 tutorials merged so... so be it...?

C'mon now!
 
M

master yoda

Guest
u r a mod, im happy the way they are, change em or delete em i dont care.
You people are a bunch of tight arses
 

Sim

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Insulting us is not the way to go, you know...

A change of attitude is definitely needed from you, and soon.

Tell us when you are ready. For now, I won't even merge them.

I don't approve tutorials if the user who wrote them isn't at the very least willing.
 
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