Hello everyone, here my problem.
Everything work correctly, but when my <casting unit> are surrounded many enemy units (enemy units flying overhead of <casting unit>). <Casting unit> stop making attacks and if he stop trigger stop working too.
What wrong?
here the trigger:
and picture of <casting unit> and ability in object editor:
http://img131.imageshack.us/my.php?image=inforc4.jpg
ability based on "Abolish magic"
Thanks
Everything work correctly, but when my <casting unit> are surrounded many enemy units (enemy units flying overhead of <casting unit>). <Casting unit> stop making attacks and if he stop trigger stop working too.
What wrong?
here the trigger:
Code:
autocast
Events
Unit - A unit Is attacked
Conditions
((Attacking unit) is in autocasters) Equal to True
Or - Any (Conditions) are true
Conditions
(Unit-type of (Attacking unit)) Equal to Spellcaster
(Unit-type of (Attacking unit)) Equal to |cffffcc00Mage|r
Actions
Unit - Order (Attacking unit) to Night Elf Dryad - Abolish Magic (Attacked unit)
and picture of <casting unit> and ability in object editor:
http://img131.imageshack.us/my.php?image=inforc4.jpg
ability based on "Abolish magic"
Thanks