Super.Gnome
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How is attack speed calculated?
According to the gameplay constants, you get a 2% increase for every point of agility. Does this cap at a 400% increase (200 agility)? And do the animation backswing, and damage points affect the speed?
According to the gameplay constants, you get a 2% increase for every point of agility. Does this cap at a 400% increase (200 agility)? And do the animation backswing, and damage points affect the speed?