Swiftblaze
New Member
- Reaction score
- 2
For some reason, I can't get the attack speed of a unit to exceed something like a 0.25 second cooldown on their attack (as in the cooldown is less than .25 and it attacks faster). I know that it's possible to have crazy fast attack speeds as I have witnessed it in many other maps, but I can't seem to get my units to match said attack speeds. Does anyone know why?
I have considered basing custom units off of heroes and changing their agility, but I do not wish to resort to this technique.
I have considered basing custom units off of heroes and changing their agility, but I do not wish to resort to this technique.