DuelPlayer
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Back to this unsolved problem, i have tried many ways, and guessed that permanent ability cannot be disabled is it?
Sorry for bringing up this old thread
Sorry for bringing up this old thread
Stats - Targets Allowed: Air, Ground, Friends, Visible, Invisible
the targets allowed for my aura ability is self... << because it is only for ownselfWith a lot of ideas it's hard to give the right question but here comes mine:
Did you change the targets allowed in the aura ability?
Code:Stats - Targets Allowed: Air, Ground, Friends, Visible, Invisible
You can create a dummy unit with locust and said auras, moved to the unit via triggers. Just remember to set the level of the auras to the level of the unit's, as well as removing it when it dies.
the targets allowed for my aura ability is self... << because it is only for ownself
This is a troublesome method........ so i will not use
Please be more specific... Why can't you disable it? Actually, What solution did you find?nvm i already found a solution to having aura during invisible.
Another thing is that is why i cannot disable permanent invisible?
Don't know of this works with permanent invisibility, but have you tried setting a dummy research as requirement for permanent invisibility and just setting the player's research level for that dummy tech to 0 or 1 in order to disable / enable the invisibility.
Not sure if it works with permanent invisibility though.
Unit - Remove Permanent Invisibility from X(Unit)I now just want to know how to disable permanent invisible??