AceHart
Your Friendly Neighborhood Admin
- Reaction score
- 1,495
> Dont tell me there is an activate/deactivate ability in triggers
There is, but it's under "player", which means it will disable the ability for all units of that player...
As for the techtree thingy... it should work though.
I would use "Unit - remove" instead of "Unit - kill".
What ability did you use, and what unit did you use as requirement?
There is, but it's under "player", which means it will disable the ability for all units of that player...
As for the techtree thingy... it should work though.
I would use "Unit - remove" instead of "Unit - kill".
What ability did you use, and what unit did you use as requirement?