tooltiperror
Super Moderator
- Reaction score
- 231
JASS:
call SetBlightLoc(whichPlayer, GetUnitLoc(u), 500, addBlight)
Tried removing the BJ, I keep getting errors. Tried both below.
JASS:
call SetBlightLoc(player(12), GetUnitLoc(u), 500, addBlight)
JASS:
call SetBlightLoc(GetOwningPlayer(GetTriggerUnit()), GetUnitLoc(u), 500, addBlight)
What is the proper way to execute the native to make blight for either the owner of the triggering unit, or neutral passive?