can anyone tell me how to create blinkstrike like they have in DOTA on Rikimaru.
What it basically does is it blinks to the enemy and strikes him. If this requires trigger can i get it in code and i also need this spell to have 6 levels.
This one trigger takes care of all level of the blinkstrike, and will deal damage accordingly to the level.
And has no leaks.
Trigger:
Untitled Trigger 002
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to BlinkStrike
Actions
Set Temp_Point = (Position of (Target unit of ability being cast))
Unit - Move (Triggering unit) instantly to Temp_Point
Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing (30.00 x (Real((Level of BlinkStrike for (Triggering unit))))) damage of attack type Spells and damage type Normal
Set TargetPosition = (Position of (Target unit of ability being cast)
Unit - Move (Triggering unit) instantly to TargetPosition
Unit - Cause (Triggering unit) to damage (Target unit of ability being cast) dealing (30 x (Real(Level of Blink Strike for (Triggering unit))) damage of attack type Hero and damage type Normal
Nope, that isn't exacly correct... If u blink to an ally it doesn't suppose to DMG the target. Here is the trigger:
Trigger:
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Blink Strike
Actions
Set Blink_Strike_Units[1] = (Triggering unit)
Set Blink_Strike_Units[2] = (Target unit of ability being cast)
Set Blink_Strike_Level = (Level of Blink Strike for Blink_Strike_Units[1])
Set Blink_Strike_Point = (Position of Blink_Strike_Units[2])
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Blink_Strike_Units[2] belongs to an enemy of (Owner of Blink_Strike_Units[1])) Equal to True
Then - Actions
Unit - Move Blink_Strike_Units[1] instantly to Blink_Strike_Point
Unit - Cause Blink_Strike_Units[1] to damage Blink_Strike_Units[2], dealing (30 x (Real(Blink_Strike_Level)))) damage of attack type Chaos and damage type Universal
Unit - Order Blink_Strike_Units[1] to Attack Blink_Strike_Units[2]
Else - Actions
Unit - Move Blink_Strike_Units[1] instantly to Blink_Strike_Point
/off
Please, refresh our weary minds, where can we find this ability. I'm eager to find out how can a normal ability get point X and Y and port the striking target behind the enemy.
Okei… this is awkward. I must have dreamt it or something. I could have sworn there is an blink strike ability in the game. Not that moves you behind the target per see but an blink strike never the less.
And also I didn't see him request that the ability moves you behind the target. Unless he means an exact replica of Rikis ability.
Oh, i made the spell for him... There is no blink strike ability in the object editor. It has to be triggered, based of Chain Lightning and using the trigger above...
Igor Z; your code should work but don't you need to pause the unit before moving it, then unpausing after moving it.. Otherwise the cooldown won't fire and no mana will be charged.
In DotA it's based off channel.
And Rikimaru actually gets behind the unit.
And yes, at least in my experience also, you have to pause/unpause.
Without it is when the cooldown doesn't fire.
Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
@tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart