Here's my latest mini-game map. I made it yesterday because I wanted to take a break from my other projects.
It plays almost exactly like the original bomberman.
3 powerups are available when you destroy the boxes:
+1 intell (decreases cooldown of bomb dropping)
+1 strength (increases strength of bombs)
+1 agility (increases movement speed)
What's Working 100%:
Arena/terrain
Units/structures
Bomb system
Item/upgrades system
What's not working 100%:
Unit collision when dropping the bombs
Countdown display. (with multiple bombs, the destroy last created text clause f's up)
What still needs to be done:
Scoreboard
Rounds Timer
and maybe some Special Modes (throw in from sides to get back in, etc)
It plays almost exactly like the original bomberman.
3 powerups are available when you destroy the boxes:
+1 intell (decreases cooldown of bomb dropping)
+1 strength (increases strength of bombs)
+1 agility (increases movement speed)
What's Working 100%:
Arena/terrain
Units/structures
Bomb system
Item/upgrades system
What's not working 100%:
Unit collision when dropping the bombs
Countdown display. (with multiple bombs, the destroy last created text clause f's up)
What still needs to be done:
Scoreboard
Rounds Timer
and maybe some Special Modes (throw in from sides to get back in, etc)