boss type

mute

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Hello ,
i see alot orpg have 1 problem , this problem is do stuns to Boss for kill him so i ask now if there is any way for let boss take firebolt damage with out stun and can't sleep him or hex and his immune for all kind of stuns .
 
Well, mute
Try going to the Object Editor and go to the abilities and the fire bolt attack then make the stun 0 seconds and just make the dmg.
If that doesn't work I don't know.
 
If you still want the damage to be done and stuns to work fine on other units, you'll have to detect when a negative buff goes on the boss and remove it.
 
if i do stun 0 sec is gona bug sometime gona stun forever if 0 sec.
and i want stun for against creep .
 
There's an easy way to do this: Make unit and hero durations different, then give the boss the Resistant Skin ability which will make the unit use hero durations for debuffs. If you don't mean for a stun to last long or anything at all, just set the hero duration to something like 0.01 seconds.

It's the same ability Mountain Giants have that prevent them from getting Polymorphed like regular units.
 
Just check periodically if the boss has a negative boss == to what buff then remove it instantly.
 
If you think thats worth the effort you can trigger all stuns using some StunSystem (for example the one by Anitarf).
That would mean that you have to recreate all stun spells from other basespells so they won't stun at all and then add the stun effect via triggers.

Another idea that just came to my mind: Base all stun spells of channel (no effect, no projectile) and make a dummy cast different spells depending on the target.
 
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