Spawn1
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to Footman
Actions
Unit - Order (Triggering unit) to train/upgrade to a Footman
ON1
Events
Unit - A unit owned by Player 2 (Blue) Finishes construction
Conditions
(Unit-type of (Constructed structure)) Equal to Footman Barracks
Actions
Trigger - Turn on Spawn1 <gen>
Set Building = (Constructed structure)