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  • Why aren't you editing your posts?
    hmm? you mean in the conversation? because its not a thread
    No, I mean on a bunch of threads in general.
    I have been editing my posts, sometimes i post again to inform the helpee that i changed my post, since edits dont do that
    Nah, no downloadable version is ready yet; it's simply an update, demonstrating the already-implemented systems. A "Progress" thing was added tho'.
    Well, my map has a Full Screen UI hero selection, advanced tooltips, advanced hero health bars (check the pic I linked in the Havoc thread, that shows one of them; both teams have different HP bar textures and the other side has a custom UI) It has QWERDC (D stands for leveling up the passive, C switches the mutltiboard to the stat board). Not to mention the shop system, which is superior to all the released shop systems I know about.

    However where the map shines are the heroes, items and mechanisms. It has slow/haste stacking, dozens of hero mechanisms, custom resource based heroes (for instance Kassar uses Bones, Sirion uses Radiance points, etc. They all have custom colors on the health bars.) and many more things (I don't want to keep writing them down; the list would be too long, plus I don't want to reveal too much yet :p)

    Well, VM's has a character limit of 1000, so I'll continue my post below:
    Part 2:
    I'll open a thread for it once we got more items (we've 24 heroes ATM; they're all Tier 1 items, common items that are used in recipes. Once we get some more items so that I can demonstrate the recipe engine with pictures, I'll make it).

    Oh, and the terrain; it's made by my friend. I think it's also very OP, I'm so glad that I found him.
    "i rarely get REALLY excited about maps in progress, but this one looks like it could kick dota out finally, once its completed of course "
    Then wait till I post my project :)
    I have moved your post about league placement from the tournament sign up to the chit chat thread, because it felt too off topic in the tournament one :p
    realy? lol but it's ok man, don't worry... be happy XD sometimes I have some good Ideas like these, but this ultimate is "half mine" have you ever whatched the wrath of the lich king trailer? when I rewatched the summon of the massive wyrm I said to myself... (what a wonderfull word XD) I need to try it right now! but I couldn't --' so, I'm very glad I could find help here :D thx GFreak!
    lol, I was just kinding man, I know, you guys that work with computer(does you? lol) work like slaves! :s (no ofences) relax! when you finish it you show me :) (don't put my little request as a priority, just have fun and a nice christimas :D) you only use jass? hard progamer lol sorry for too many requests, I'm a creative child XD if you want a little help with ideas... it is the unique thing I do "well" --' marry xmas! XD
    Hey GFreak! You said for me that you were doing something nice for my undead spells request.... what is it? XD
    Alright. I've removed comments to make it shorter.

    Integer AllocatedIndex
    Boolean CheckAliveBool
    Real Array Counter
    Integer LastRecycled
    String LBColour
    Integer Array LBLength
    Integer Array LBLengthRemaining
    String LBPiece
    Integer LBSize
    String Array LBString
    Integer Array LBTotalLength
    Unit Array LBUnit
    Integer ListCount
    Integer ListSize
    Integer Array Next
    Integer Array Previous
    Integer Array RecycleList
    Integer Array TempInt

    • LB Initialization
      • Events
        • Map initialization
      • Conditions
      • Actions
        • Set CheckAliveBool = True
        • Set LBColour = |c00000000
        • Set LBSize = 10
        • For each (Integer A) from 1 to LBSize, do (Actions)
          • Loop - Actions
            • Set LBPiece = (LBPiece + ')
    Alright. So I managed to make it work... But it's extremely glitchy and I hoped you'd help me with that. At the moment, it works pretty alright, except for some problems here and there, but we'll touch on it later if you're still helping. Right now, the recycle list isn't working properly and any 2 instances of the cast bar just increases the list size. For example the list size is 3. If I create a castbar, the size is still 3. However if I create another castbar while that castbar is running, the list size becomes 4. Up till a point of time, any cast bar just increases the list size by 1. I think I'll post my map to make it easier.
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  • Varine Varine:
    I ordered like five blocks for 15 dollars. They're just little aluminum blocks with holes drilled into them
  • Varine Varine:
    They are pretty much disposable. I have shitty nozzles though, and I don't think these were designed for how hot I've run them
  • Varine Varine:
    I tried to extract it but the thing is pretty stuck. Idk what else I can use this for
  • Varine Varine:
    I'll throw it into my scrap stuff box, I'm sure can be used for something
  • Varine Varine:
    I have spare parts for like, everything BUT that block lol. Oh well, I'll print this shit next week I guess. Hopefully it fits
  • Varine Varine:
    I see that, despite your insistence to the contrary, we are becoming a recipe website
  • Varine Varine:
    Which is unique I guess.
  • The Helper The Helper:
    Actually I was just playing with having some kind of mention of the food forum and recipes on the main page to test and see if it would engage some of those people to post something. It is just weird to get so much traffic and no engagement
  • The Helper The Helper:
    So what it really is me trying to implement some kind of better site navigation not change the whole theme of the site
  • Varine Varine:
    How can you tell the difference between real traffic and indexing or AI generation bots?
  • The Helper The Helper:
    The bots will show up as users online in the forum software but they do not show up in my stats tracking. I am sure there are bots in the stats but the way alot of the bots treat the site do not show up on the stats
  • Varine Varine:
    I want to build a filtration system for my 3d printer, and that shit is so much more complicated than I thought it would be
  • Varine Varine:
    Apparently ABS emits styrene particulates which can be like .2 micrometers, which idk if the VOC detectors I have can even catch that
  • Varine Varine:
    Anyway I need to get some of those sensors and two air pressure sensors installed before an after the filters, which I need to figure out how to calculate the necessary pressure for and I have yet to find anything that tells me how to actually do that, just the cfm ratings
  • Varine Varine:
    And then I have to set up an arduino board to read those sensors, which I also don't know very much about but I have a whole bunch of crash course things for that
  • Varine Varine:
    These sensors are also a lot more than I thought they would be. Like 5 to 10 each, idk why but I assumed they would be like 2 dollars
  • Varine Varine:
    Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
  • Varine Varine:
    Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
  • The Helper The Helper:
    Maybe you could find some of that information from AC tech - like how they detect freon and such
  • Varine Varine:
    That's mostly what I've been looking at
  • Varine Varine:
    I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
  • Varine Varine:
    I mean I don't use this enough to pose any significant danger I don't think, but I would still rather not be throwing styrene all over the air

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