1. Capital first letter and DOTS.....otherwise it is all one long sentance, very hard to read. And even harder to understand.
2. Event: A unit enters Playable Map Area
Condition: Triggering unit is a hero not equal to true and Triggering unit is a summoned unit not equal to true
Action: Change owner of triggering unit to Neutral Hostile
Set Temp_Point = Random point in REGION
Move Triggering unit to Temp_Point
(customscript) call RemoveLocation (udg_Temp_Point)
you can name the variable to whatever you wish, as well as adding more conditions, mine just involves heroes and their summons.
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.