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Camera Lock Problems, Need Help!
So I have big problem, this is a hero based map similar to the WarChasers that was released with the game with the option of a similar "screen is always centered around your hero" type of view.
So I want it to be if player 1 types the text "lock" the screens will lock to their hero. But if he doesnt type it, the camera should remain free.
Here's my trigger:
Snap Camara
Events
Player - Player 1 (Red) types a chat message containing lock as An exact match
Time - Every 2.00 seconds of game time
Conditions
Actions
Camera - Apply CamStart1 <gen> for Player 1 (Red) over 1.00 seconds
Camera - Apply CamStart1 <gen> for Player 2 (Blue) over 1.00 seconds
Camera - Apply CamStart1 <gen> for Player 6 (Orange) over 1.00 seconds
Camera - Apply CamStart1 <gen> for Player 7 (Green) over 1.00 seconds
Camera - Lock camera target for Player 1 (Red) to Player1, offset by (0.00, 0.00) using Default rotation
Camera - Lock camera target for Player 2 (Blue) to Player2, offset by (0.00, 0.00) using Default rotation
Camera - Lock camera target for Player 6 (Orange) to Player6, offset by (0.00, 0.00) using Default rotation
Camera - Lock camera target for Player 7 (Green) to Player7, offset by (0.00, 0.00) using Default rotation
but for some reason, it is always locked, even if i dont type "lock"
So I have big problem, this is a hero based map similar to the WarChasers that was released with the game with the option of a similar "screen is always centered around your hero" type of view.
So I want it to be if player 1 types the text "lock" the screens will lock to their hero. But if he doesnt type it, the camera should remain free.
Here's my trigger:
Snap Camara
Events
Player - Player 1 (Red) types a chat message containing lock as An exact match
Time - Every 2.00 seconds of game time
Conditions
Actions
Camera - Apply CamStart1 <gen> for Player 1 (Red) over 1.00 seconds
Camera - Apply CamStart1 <gen> for Player 2 (Blue) over 1.00 seconds
Camera - Apply CamStart1 <gen> for Player 6 (Orange) over 1.00 seconds
Camera - Apply CamStart1 <gen> for Player 7 (Green) over 1.00 seconds
Camera - Lock camera target for Player 1 (Red) to Player1, offset by (0.00, 0.00) using Default rotation
Camera - Lock camera target for Player 2 (Blue) to Player2, offset by (0.00, 0.00) using Default rotation
Camera - Lock camera target for Player 6 (Orange) to Player6, offset by (0.00, 0.00) using Default rotation
Camera - Lock camera target for Player 7 (Green) to Player7, offset by (0.00, 0.00) using Default rotation
but for some reason, it is always locked, even if i dont type "lock"