camera problem

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
hey guys im trying to make my camera to stay on the back of a unit (even when it turns around) and also take the camera back a bit so i could see more with the unit prespctive and also setting the right height for the unit (in case of flying)

i have been trying a few actions but i can't manage to find the right action or the usage of it

can any1 help me with that?

thanks in advance :thup:
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
yea but i don't have NewGen working and i was looking for some few action functions to make what i asked
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167

AceHart

Your Friendly Neighborhood Admin
Reaction score
1,495
> CAMERA_FIELD_ANGLE_OF_ATTACK

The angle at which it looks down. (Or up as it may be)

> CAMERA_FIELD_FARZ

How far you still see something. Beyond that distance, stuff starts to disappear.

> CAMERA_FIELD_ROLL

Left / right rotation

> CAMERA_FIELD_ZOFFSET

Height from ground

> CAMERA_FIELD_TARGET_DISTANCE

Distance to target... target being the precise spot the camera is looking at.

> CAMERA_FIELD_FIELD_OF_VIEW

Fortunately "the 2 last I kinda understand"... no idea what this one is supposed to do.
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
thanks AceHart that helps me out +Rep(mabye in some other time :p)
 
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