Can Summoned Units last forever after the master's death?

Nyrano

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The title explains it all..

This is an ability based on Feral Spirit: Summons 2 skeleton enforcers.

The idea behind this was, when the master dies the skeletons become enraged (after seeing their master die).

But... when the summoner dies, the summoned units automatically disappear after a few seconds, regardless of the duration of the summoned units.

Is this changeable or just hard-coded into the game?
 

Happy

Well-Known Member
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just trigger the spell and trigger the enrage...then you dont have the problem with the disappearing^^
 

Curo

Why am I still playing this game...?
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Set the unit duration to 0.

If you do this, you will need to trigger their death after your desired duration has passed. Using a trigger timer (or a periodic event with a hashtable for MUI) would be the way to go if you set the duration to 0. Or even a wait, if you like waits and know how to work around their drawbacks....
 

perkeyone

something clever
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it could be hardcoded.
one work around could be to replace the summons after the master dies.
 

LurkerAspect

Now officially a Super Lurker
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Also, you could try basing the summon off something like Water Elemental or another summon system, because Feral Spirit is hardcoded to have a fixed number of summons while activated, and for the summons to perish along with their master.

Just an afterthought.
 
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