Is there any way to cast special effect to a passive spell?
I tried some ways:
1.
2.
and others wich i don't remember.
Second i want to know if there is a way to speed up building process of a structure
I use this one, but seems construction progress doesn't work. Anyway i don't want instant progress i need a warpten based one. Any suggests?
I tried some ways:
1.
Trigger:
- Untitled Trigger 001
- Events
- Time - Every 2.00 seconds of game time
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Endurance Aura
- Actions
- Set RW_caster = (Triggering unit)
- Special Effect - Create a special effect attached to the origin of Caster using ReplaceableTextures\Abilites\Spells\Other\randommodel.mdx
- Events
2.
Trigger:
- Untitled Trigger 001
- Events
- Time - Every 2.00 seconds of game time
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Endurance Aura
- Actions
- Special Effect - Create a special effect attached to the origin of (Casting unit) using ReplaceableTextures\Abilites\Spells\Other\randommodel.mdx
- Events
and others wich i don't remember.
Second i want to know if there is a way to speed up building process of a structure
Trigger:
- Recourse
- Events
- Unit - A unit Begins construction
- Unit - A unit Begins an upgrade
- Conditions
- ((Triggering unit) is A structure) Equal to True
- Actions
- Unit - Set (Triggering unit) construction progress to 100%
- Unit - Set (Picked unit) upgrade progress to 50%
- Events
I use this one, but seems construction progress doesn't work. Anyway i don't want instant progress i need a warpten based one. Any suggests?