Charge FTW

dyablohunter

New Member
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2
OMG, I read all the threads about charge abilities and none provided me with a good example or info.
I want to create a Charge spell like warriors have in WoW.
I guess if anyboy would know how Charge of Darkness of Spirit Breaker from DOTA works would be nice, but I want the hero to slide to the target much faster like 2000 ms not 522 which is max.
So I figure I could use a dummy to do Storm Bolt on the target that's easy.. but how about the "charge" itself... in wow it doesn't deactivates collision, so it's pretty hard. Please write a clean elaborate example if you want to help, not just a simple opinion. Ty. :banghead:
 

Drunken_God

Hopes to get back into Mapmaking with SC2 :)
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106
i think you cant have got 2000 ms (you could let him slide)but the pathing will run around the units
 
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