Moon_Raven
New Member
- Reaction score
- 8
Hello
I've been thinking/making a map and I have many questions and doubts about triggers and editor.
#1: How to hide chat messages from a player? That is, to make him unable to chat(but not cinematic,simply hiding his chat messages)?
#2: Can I make computer players type in something at chat?
#3: How to stop the damn default music from playing?!? I tried "Stop music", stop "music theme", nothing works!
#4: Arrays. Should I use arrays? I heard they consume too much memory. For example, I needed a respawn system, to create 8 units at 8 different circles of powers and instead of writing all of them seperately I thought of doing it with loops like:
where I would define TempUnitGroup array earlier as an array of Circles of powers. So is it better to do it that way, or to write each summon seperately?
I've been thinking/making a map and I have many questions and doubts about triggers and editor.
#1: How to hide chat messages from a player? That is, to make him unable to chat(but not cinematic,simply hiding his chat messages)?
#2: Can I make computer players type in something at chat?
#3: How to stop the damn default music from playing?!? I tried "Stop music", stop "music theme", nothing works!
#4: Arrays. Should I use arrays? I heard they consume too much memory. For example, I needed a respawn system, to create 8 units at 8 different circles of powers and instead of writing all of them seperately I thought of doing it with loops like:
Code:
For Integer 1 to 8 do:
Create 1 footman for Player(integer A) at Position of Unit(TempUnitGroup[A]) facing 90 degrees