Chat in replays,making computer chat, and even more question!

Moon_Raven

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Hello :)
I've been thinking/making a map and I have many questions and doubts about triggers and editor.
#1: How to hide chat messages from a player? That is, to make him unable to chat(but not cinematic,simply hiding his chat messages)?
#2: Can I make computer players type in something at chat?
#3: How to stop the damn default music from playing?!? I tried "Stop music", stop "music theme", nothing works! :mad:
#4: Arrays. Should I use arrays? I heard they consume too much memory. For example, I needed a respawn system, to create 8 units at 8 different circles of powers and instead of writing all of them seperately I thought of doing it with loops like:
Code:
For Integer 1 to 8 do:
Create 1 footman for Player(integer A) at Position of Unit(TempUnitGroup[A]) facing 90 degrees
where I would define TempUnitGroup array earlier as an array of Circles of powers. So is it better to do it that way, or to write each summon seperately?
 

naughty

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1# You cant simply hide his chat messages so the first one is out.
2# You cant make a computer type something in chat either, that one is out too.
3# Try playing another music and then stopping that one.
4# I'm not some expert but as far as i have noticed in my map creating they don't consume as that much memory so you will have to avoid them. Use them.
 

Moon_Raven

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8
It is not possible to hide entered chat messages??? I heard it is...Are you sure that it can't be done? Maybe it can in JASS or something? Please, I really really need that!
 

naughty

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It is not possible to hide entered chat messages??? I heard it is...Are you sure that it can't be done? Maybe it can in JASS or something? Please, I really really need that!

yes you have heard good, you can hide them, but you can hide them all, for all players or nothing. thats made in gameplay constant. Or there is another option, you can make a chat system yourself (and then you can hide whatever you want) but honestly i have tried that and its no good. The letters are too big and it spams, plus if a player lags and you have that drop window what ever you say wont show up until the player stops lagging and that kinda sucks
 

Moon_Raven

New Member
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8
Please teach me how to make my own chat system :)
EDIT: Is it something like using the DisplayTextToPlayer or something?
 
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