Hello. For my system I need to do this: If Message1 (local) contains no text, then dont display it, else display it. Also, if Sound1 (local) is no sound, then don't play it, otherwise play it.
I do this in GUI, but with custom scripts. (These actions):
I do this in GUI, but with custom scripts. (These actions):
Code:
Custom script: call DisplayTextToForce( GetPlayersAll(), Message1 )
Code:
Custom script: call PlaySoundBJ( Sound1 )