Computer use transport?

Elf Alpha

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Maybe I've just not played enough yet, but it seems to me the computer doesn't really make much use of transport vehicles in melee maps. I'm working on a map in which I'd like one computer-controlled force is a group of pirates, so that they'll load up and harass all the other players every so often. Defeating them is not a condition for victory, though, just the other "regular" computer and/or human players involved. Is this impossible to configure?
 

jig7c

Stop reading me...-statement
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you have to setup that up in AI, or you can trigger it depending how often you want the pirates to attack you/computer/whoever....
 

Elf Alpha

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I've been reading up on the AI Editor, but I can't seem to make them do anything besides harvest gold. Would this be less complicated figuring out the AI, or would triggers be a better idea?
 

AceHart

Your Friendly Neighborhood Admin
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The only transports an AI running on a script might use are Zeppelins.
And, even there, it's more luck than anything else if they actually do...

Mixing triggers and an AI script is not a good idea either as comps on scripts have their own ideas on what they should do next.
 

Elf Alpha

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So I'm probably better off just writing mucho triggers, huh? It may be more complicated, but then again I'd rather spend a lot of time working on something that actually WORKS. :)
 
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