Not sure if I quite get the gist of your problem, but this might solve it:
call UnitMakeAbilityPermanent( <your unit>, true, <ability id> )
Replace the bits in <>. That will make an ability remain on the hero when he morphs.
Edit: Okay, I think I understand your problem fully now and no, there is no easy way. You can either trigger it completely, or trigger the morph so the original unit is hidden/paused for the duration.
@FhelZone, so, you want to change the transform ability without reset cooldown of the old ability ?
If so, I think you can use the Engineering Upgrade ability,this ability must upgrade from the Chemical Rage to Metamorphosis, (put it in a disabled spell book, of couse) then when you add that unique ability to a unit, add this too. This unit will get the Metamorphosis with current cooldown of the Chemical Rage
No, if you play my game, you should be able to purchase some spells. Transforming will remove the spell that you have purchased. Now my trigger that keeps it alive is every second it returns the skill. By the way Jazradel, is that trigger of yours right if yes well it should be the answer, Maybe. And the skills are stored in a variable, how should I use the skill ID.
Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
@tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart