count player group and give gold

Aiden

Member
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0
Player Group - Pick every player in Losbuenos[1] and do (Actions)
Loop - Actions
Player - Add (4200 / (Number of players in Losbuenos[1])) to (Picked player) Current gold
Player - Add 5 to (Picked player) Food cap

But only Red player sometimes get that gold
Other times just get food cap
and most always nothing x_x


later i try this but dosent work

Player Group - Pick every player in LosMalos[1] and do (Actions)
Loop - Actions
Set Count_GREEN = (Number of players in TEAM1[1])
Player - Add (4200 / (COUNT_GREEN[1])) to (Picked player) Current gold
 

tommerbob

Minecraft. :D
Reaction score
110
Add an in-game message to display what the values are for your player groups (ie. how many are in that group). This should help you debug the problem.
 

viktorpapa

New Member
Reaction score
2
Pots that part where you add players to the player group, because the problem must be there, not in the lines you posted.
 

Aiden

Member
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0
1)Add player group trigger:

Add Buenos Malos
Events
Time - Elapsed game time is 0.10 seconds
Conditions
Actions
Player Group - Add Player 1 (Red) to Losbuenos[1]
Player Group - Add Player 2 (Blue) to Losbuenos[1]
Player Group - Add Player 3 (Teal) to Losbuenos[1]

-------- ---------------- --------
Player Group - Add Player 7 (Green) to LosMalos[1]
Player Group - Add Player 8 (Pink) to LosMalos[1]
Player Group - Add Player 9 (Gray) to LosMalos[1]



2) Add Gold Trigger
Time - Elapsed game time is 3.00 seconds

Player Group - Pick every player in Losbuenos[1] and do (Actions)
Loop - Actions
Player - Add (4200 / (Number of players in Losbuenos[1])) to (Picked player) Current gold
Player - Add 5 to (Picked player) Food cap

Works sometimes with redplayer.
sometimes not...
 

Bankde

Member
Reaction score
20
Your trigger should be impossible to work.

Player Group - Add Player 1 (Red) to Losbuenos[1]

You add player to Playergroup "Losbuenos[1]"

Player Group - Pick every player in Player_group[1] and do (Actions)

But you pick every player from "Player_group[1]". They are different group.
 

Aiden

Member
Reaction score
0
sorry i forget change that.
but its the same group, i rename the group here in the forum to be easy understand.
 

viktorpapa

New Member
Reaction score
2
Okey then the only thing i can think of is that your group somehow changes between 0.10 and 3.00. To debug try to add the gold actions to the first trigger because lots of things can happen during 3 seconds. Better would be to add this line to your pick up player loop:
Display to (all players) the text: (Name of(Picked player))
you will see exactly who is in your group when your trigger is fired.
 
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