Counting number of Items in a Map

Mythes

Member
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7
Hello..
I have a map which spawns items randomly around the map... I wish to make a Multiboard which counts the number of items on a map... But I haven't found any Event or Integer Set that does this... Any ideas or I'll have to JASS it (in which case, I have no idea what to do)

Appreciate the help,
Myt.


(as usual, rep+ for helping tips or trying to help)
 

Accname

2D-Graphics enthusiast
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1,462
have an integer variable.
Anytime you create an item (via triggers or when it is dropped) increase the number of this integer variable.
Profit.
 

Mythes

Member
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7
Thanks mate...
I thought of that, but also thought there might be an easier way then that...

Thanks again,
Myt.

rep+ given.
 

Accname

2D-Graphics enthusiast
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1,462
Thanks mate...
I thought of that, but also thought there might be an easier way then that...

Thanks again,
Myt.

rep+ given.

How could there be an even easier way? You just need to increment an integer variable thats about the most basic action a computer can do.
 

Mythes

Member
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7
If I had known that this was the easier way and there weren't no other options, I wouldn't have bothered to post it here, now would I?
I'm not a computer programmer, I just try to do my best in WE. I have no idea which is the most basic or the most advanced operation a computer can make.
 

vypur85

Hibernate
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803
Code:
    Events
        Time - Every 1.00 seconds of game time
    Conditions
    Actions
        Set integer_var = 0
        Item - Pick every item in (Playable map area) and do (Actions)
            Loop - Actions
                Set integer_var = (integer_var + 1)
        Multiboard - Set.... etc.
Less profit but makes life easier.

Does not account for items carried by heroes. For those, you'd need to pick all heroes and count their items and do as the above.
 

Mythes

Member
Reaction score
7
I solved the problem already, vypur, and it works exactly as your trigger says :p
But thanks anyway for the help =) rep+ for the help anyway.


To avoid future posts,
Problem solved already guys, thanks for the help =)


Myt.
 
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