Counting Problem

THAMASTER94

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Hi I was working on my map the other day. And there was a bug i coudnt fix. I wanted to count the wolves killed. So if player 1 killed a timber, giant, dire wolf or the wolf patriarch the count would increase by 1. But, the trigger only works if a giant wolf or the wolf patriarch has been killed. How do I fix this?
 

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Next time you can right click the trigger file below the "Trigger Functions:" and select copy as text, then paste here with the GUI tags (#,
Code:
).

Are you sure you didn't select the Timber/Dire Wolf wrongly (did you make a custom unit based on them)?
 
Are you sure you didn't select the Timber/Dire Wolf wrongly (did you make a custom unit based on them)?

Yeah, try check on that. By the way, what's the 0.10 seconds wait for?
 
Hmm then I don't know what your problem is >< The 0.1 second is probably just a random wait?
 
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