Creep assist range

Tawnttoo

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How can I change the range of where additional creeps are being pulled to battle? I tried to change "Combat - Call For Help Range, Creeps" to be just one as I don't want them to help each other at all, but the adjacent groups are still being pulled from about 800 range. Is there some magic value in Object Editor or any other way to prevent this? I would like to know.
 
Use a Trigger, it often helps :D
Code:
Events
   A unit is attacked

Condition
   unit-type of (attacked unit) equal to hero equals false.

Action
   Pick every unit in range of 1000 and do actions
      Order (Picked unit) to stop/hold position.
I Don't have WE here but that's how to do it i think :thup::D
 
Its not unit type it should be a boolean and you need to add that ownes is nutral hostile and pick all nutrat hostile units and order the to holp positions
 
Not necessary, the creeps maybe be computer controlled. and yes the the unit type condition is wrong ;)
 
i would advice you NOT to use a trigger ordering them to stop or hold position cause it could just mess up fighting them (if more then 1 unit is fighting the creeps)
better give the classification "peon" to ALL creeps which will make them flee instead of fighting and then create a trigger ordering the creeps to attack back if they are attacked.
 
Also, Hold Position shouldn't be used, as it will order the chosen units to not move at all, and only attack if you're close (they won't even chase you). I've tried some different things, and not even changing the Game Constants seem to work. So if I were you, I would do as Accname recommended :)
 
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