Dear brothers!
I'm working on some sort of hero defence, where creeps keep spawning, and aim for the "goal" at the other end of the long road.
I'm sure some of you are known to the case, where the spawned creeps(neutral hostile) returns to their original spawnpoint after leaving their Guard Distance. Well, sure this can be fixed by changing the Guard Distance value(Game Constants) to 99999 or so, but then again this will make me another problem: The creeps keep chasing me forever, wherever I run!
Do anyone have a solution for this frustrating puzzle?
I'm working on some sort of hero defence, where creeps keep spawning, and aim for the "goal" at the other end of the long road.
I'm sure some of you are known to the case, where the spawned creeps(neutral hostile) returns to their original spawnpoint after leaving their Guard Distance. Well, sure this can be fixed by changing the Guard Distance value(Game Constants) to 99999 or so, but then again this will make me another problem: The creeps keep chasing me forever, wherever I run!
Do anyone have a solution for this frustrating puzzle?