Hey I was testing the map im making and it involves filters. So i Started the game and when the filter was suppose to show up, a critical error came up instead. Here are my triggers
The pictures are in BLP form.
Please help
Trigger:
- Trigger Start
- Events
- Unit - A unit enters Region 049 <gen>
- Conditions
- Actions
- Game - Display to (All players) the text: |cff8B1414WarMaker|...
- Wait 2.00 seconds
- Unit - Pause all units
- Cinematic - Turn cinematic mode On for (All players)
- Wait 1.00 seconds
- Game - Display to (All players) the text: |cff8B1414WarMaker|...
- Wait 0.80 seconds
- Set Filter = on
- Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture war3mapImported\Blurrrry.blp, starting with color (100.00%, 100.00%, 100.00%) and 100.00% transparency and ending with color (0.00%, 0.00%, 0.00%) and 0.00% transparency
- Wait 1.00 seconds
- Game - Display to (All players) the text: |cff8B1414WarMaker|...
- Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture war3mapImported\Blurrrry.blp, starting with color (100.00%, 100.00%, 100.00%) and 100.00% transparency and ending with color (0.00%, 0.00%, 0.00%) and 0.00% transparency
- Wait 1.00 seconds
- Cinematic - Apply a filter over 8.00 seconds using Normal blending on texture war3mapImported\10157953[1].blp, starting with color (100.00%, 100.00%, 100.00%) and 100.00% transparency and ending with color (0.00%, 0.00%, 0.00%) and 0.00% transparency
- Game - Display to (All players) the text: |cff8B1414Welcome|r
- Wait 0.50 seconds
- Game - Display to (All players) the text: |cff8B1414I want to...
- Wait 1.00 seconds
- Wait 2.00 seconds
- Game - Display to (All players) the text: |cff8B1414Have Fun....
- Game - Display to (All players) the text: |cff8B1414You are b...
- Countdown Timer - Start SawTimer as a One-shot timer that will expire in 120.00 seconds
- Countdown Timer - Create a timer window for SawTimer with title Until Death
- Events
The pictures are in BLP form.
Please help