joaoac
Active Member
- Reaction score
- 11
Oh, I tried search (learnt to allways do that, before ask on a new thread) and found nothing.
I have units as doodads models (wells, houses, etc.).
The point is that when they die, don't leave debris (debris is that desctructed stuff on the ground, right?) and don't have dying animations.
For the animations, ok, but how can I make them make debris.
If it's by triggers, I don't have any idea on how to code this.
Thanks in advance.
I have units as doodads models (wells, houses, etc.).
The point is that when they die, don't leave debris (debris is that desctructed stuff on the ground, right?) and don't have dying animations.
For the animations, ok, but how can I make them make debris.
If it's by triggers, I don't have any idea on how to code this.
Thanks in advance.