Drakonia Rpg Project

Juliano

New Member
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8
Thanks for the feedbacks

The fusion system will be like this:
If a player buys the recipe item and have the matching itens, it will receive the new item completed and will lose the matching itens...
Like : Wand of Fire+Wand of Frost+Wand of Nature=Spirit Wand

If a player buys the recipe item and don't have the matching itens, it will receive the money back and won't lose anything, will just receive a warning message that says he don't have the blablabla...

The recipe item is a "tome-like" item, you buy it, it don't takes space in inventory.
 
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MikeTheGuy

Guest
I know I gave feedback yesterday but I was only level 9 at the time and hadn't seen as much of the game:

I played through the entire thing, got my Riflemaster to level 50 last night, and I was heartbroken when I got to the final place and saw that message that told me that the final boss wasn't there. Excellent job, and I hope to finally be able to kill Drako in the next update.

Although one glitch I found, don't know if anyone else has reported it, but it seems that certain bosses and their minions, after you kill them once, keep spawning before you even kill them again. I really only saw this at the cave with Taz in it and at Lord Drakel. They kept spawning so that there were Lord Drakels and Tazzes everywhere. This also happened in the troll area, near the Spiritualists and Huge Trolls.

Also, I saw a boss named Grizz but there was no way that I could see to get to him. I only killed him because I was able to shoot down from the cliffs.

Still, overall a really excellent job, keep up the good work.
 

Juliano

New Member
Reaction score
8
I know I gave feedback yesterday but I was only level 9 at the time and hadn't seen as much of the game:

I played through the entire thing, got my Riflemaster to level 50 last night, and I was heartbroken when I got to the final place and saw that message that told me that the final boss wasn't there. Excellent job, and I hope to finally be able to kill Drako in the next update.

Although one glitch I found, don't know if anyone else has reported it, but it seems that certain bosses and their minions, after you kill them once, keep spawning before you even kill them again. I really only saw this at the cave with Taz in it and at Lord Drakel. They kept spawning so that there were Lord Drakels and Tazzes everywhere. This also happened in the troll area, near the Spiritualists and Huge Trolls.

Also, I saw a boss named Grizz but there was no way that I could see to get to him. I only killed him because I was able to shoot down from the cliffs.

Still, overall a really excellent job, keep up the good work.

Hmm tahnks:p , sorry if you didn't killed Drako, but I'm really working hard on everything to keep the last boss a piece of cake...the final battle will be really hard, but not so hard that makes impossible, aslo there shall be a LOT of triggers only to drako

Ahh grizz area can be found near the entrance to the jail, from where you found *cahem* the lever

About the glitch, could you explain me more? If you could post a screenshot or two I will be very thankful...

Thanks +rep
 
S

Sadcase123

Guest
Thanks for the feedbacks

The fusion system will be like this:
If a player buys the recipe item and have the matching itens, it will receive the new item completed and will lose the matching itens...
Like : Wand of Fire+Wand of Frost+Wand of Nature=Spirit Wand

If a player buys the recipe item and don't have the matching itens, it will receive the money back and won't lose anything, will just receive a warning message that says he don't have the blablabla...

The recipe item is a "tome-like" item, you buy it, it don't takes space in inventory.


Oh yeah man! I was thinking of fusioning the mages stuff too.

And thanks mike, cuz i somehow has a picture of the time and when i use crusader and there were a lot of tazzies around.I have it though, but when i press insert image it somehows give me a link =/. How do i just put the picture on my post?( Sorry,im really an idiot at this stuff )
 

Juliano

New Member
Reaction score
8
Below the reply when you post one, there is a "Menage Attachments button", hit it, and select you image, please post JPG images, they have less file size...
Or... visit Imageshack site and host your image, than, copy the field that says "Direct link to Image", than come in this reply and hit the "Insert Image" button just below the title of your post, paste that stuff you copied from imageshack and click ok, voila
I really need to fix this glitch...

Edit: Actually I'm creating some item combinations so if you have a suggestion...post it...there are 4 made...
Winged helmet ->is a combination of the soldier helmet
Spirit Wand ->aka triad elemental wand
Royal War Axe ->upgraded war axe
Wind Boots ->enchanced boots of haste
 
M

MikeTheGuy

Guest
About the glitch, could you explain me more? If you could post a screenshot or two I will be very thankful...

My game didn't save (a problem with my computer, not your map) so I'm back to level 9, so it might be a while before I can get you a screenshot of the problem, but I think it's probably just an error with the respawning triggers for the bosses. What happens is that when you kill a boss, it respawns, but then it keeps on respawning even before you kill it again, so it gets to the point that there are, for example, 15 Tazzes in the dungeon with you. This also seems to happen for the creeps in the room with these bosses, but the rest of the creeps in areas without bosses respawn without a problem.

I'll try to get you some screenshots of what's happening if someone else doesn't get to them before me.
 

Juliano

New Member
Reaction score
8
My game didn't save (a problem with my computer, not your map) so I'm back to level 9, so it might be a while before I can get you a screenshot of the problem, but I think it's probably just an error with the respawning triggers for the bosses. What happens is that when you kill a boss, it respawns, but then it keeps on respawning even before you kill it again, so it gets to the point that there are, for example, 15 Tazzes in the dungeon with you. This also seems to happen for the creeps in the room with these bosses, but the rest of the creeps in areas without bosses respawn without a problem.

I'll try to get you some screenshots of what's happening if someone else doesn't get to them before me.

Wow, so the boss die, then it instantly spawns or wait 60 seconds?And the additional spawn comes in a interval or they instantly spawn spawn spawn spawn spawn?
Thanks

Ahh also I've made 8 item combinations, still if someone suggests any...
 
S

Sadcase123

Guest
Well, i was also thinking of combining items like:

Frost Wand+ Frost Mantle= Frost Magician Set or etc...
Maybe this Fusion can add a little bit more mana
(For e.g.frost wands add 100 mana, mantle adds 200, so altogether is 300,
but you may wanna make it +500 mana or something)

This way, players can also save some "space" in their inventory
The weird thing is, only crusader and berserker(Im not sure about barbarian) have bagpacks.

Oh yeah, this is the screenshot of the bug.As you can see, there are a lot of tazzies inside the picture.
 

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  • Respawning bug.jpg
    Respawning bug.jpg
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Juliano

New Member
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8
Strange, very strange glitch...I'll delete taz for now, also lord drakel will be removed... well, for me all heros have backpacks... and this glitch isn't happening for me, perphaps is the map protector... did you found any other glitch?
About the combinations:
Vampira
Vamprook Blade
Pzico Blade
Spiked Sword
Spirit Wand
Wand of Nature
Wand of Frost
Wand of Fire
Spirit Mantle
Mantle of Fire
Mantle of Frost
Mantle of Nature
Winged Helmet
Soldier Helmet
Royal War Axe
War axe
Godly Edge
Giant Sword

...adding more later

EDIT: Finally!
Glitch repared, the bug were being causd because some of the bosses had the ressurrection ability, than, when a taz/any other boss used it, it caused a trigger exception, creating some kind of "temporary corpses" ressurrectiong the units and respawning the others, so:
Taz ressurrected taz who ressurrected taz who ressurrected...

The bugged units were:
-Taz
-Lord Drakel
-Tuvak Dullas
-Troll Spiritualist


understand?
please download the 0.55 version on the downloads page, it's a quick bugfix,sorry for any inconvenience, 0.6 will have lots of features
 
M

MikeTheGuy

Guest
Sadcase's screenshot is what was happening to me, glad to know the bug is fixed, I'll download the new one.
 
S

Sadcase123

Guest
OFF TOPIC POST:
Well i know this is a little bit off topic, but if any1's interested in playing Drakonia RPG with REAL humans den you can join my network at:

network name: DORPG
network pass:123

My ID is Novacaine on the network.
P.S. Also tell me whats ur ID in forums(if you have one) if you're playing

(Im sorry because i can only use hamachi to play online cuz my xfire and lancraft aint working at the moment)

WITH TOPIC POST:

So Juliano, you mean stuff like soldier helmet only needs itself and and the recipe to combine? And also, do you need any more items for the blacksmith shop?Because i have some fusion items ideas but i'll need another item in shop
 

Juliano

New Member
Reaction score
8
^^ In battlenet is much better to play, it isn't so hard, the combination systems only need the required itens to work...and yes I need ideas...

Actually I'm thinking about putting the AAA Inventory System on my map, because when you are level 20 or more is so easy to slay creeps of your level with your +150 attack...

But Im just thinking what you two think about it?
 
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MikeTheGuy

Guest
I'm not familiar with the AAA Inventory System, what does it do that makes it harder to slay the creeps if you are level 20 or more?
 
S

Sadcase123

Guest
Yeah well, i have exactly the same question as mark.

EDIT: I read the thread, does it actually allowed multiple inventory?Wont that make you even godly after level 20?o_O
 

Juliano

New Member
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8
Because is so easy when you reach level 20 and go to dragonspine, the reventants don't stand a nearly chance and you even don't need to waste potions to survive, the units above lvl 10 now have slightly more armor and attack.I'll post my changelog I'm making in few days.

No, because the inventory works this way:
When u choose a hero, you get a Equipment Menu and a BackpackMeu(these menus are itens), when you click in equipment menu, it show you that you can have a 'Weapon' a 'Armor' a 'Acessory' a 'Helmet' and a 'Jewerly' and a 'Cancel' button(that returns to the normal inv page) so I'm thinking about adding classes to itens so players won't have 50+120 attack at level 12 understand?It will make the game a bit harder, but more polished, ahhh I was forgeting, the itens in the Backpack menu item don't give bonuses, the only itens that give bonuses will be the weapons armor etc on the Equip menu, also all weapons and etc will give more atk and armot to balance the game...
Any other question please download the system map at that link on my post above...
 
E

Eniac

Guest
i have leveled a crusader at 32 lvl . The crusader's skill wrath of gods is bugged cause it doesnt heal only the allies on the map but also the creeps.
Also the lvl 17 boss (the lich )dont respawn.Also i would suggest to make bosses to drop rare items that they arent sold in shops and.. it would be good to make a pvp arena :)
 

Juliano

New Member
Reaction score
8
i have leveled a crusader at 32 lvl . The crusader's skill wrath of gods is bugged cause it doesnt heal only the allies on the map but also the creeps.
Also the lvl 17 boss (the lich )dont respawn.Also i would suggest to make bosses to drop rare items that they arent sold in shops and.. it would be good to make a pvp arena :)


Ok I'm fixing that crusader ability, well the lich don't spawn?Strange, I'll try to fix that in 0,6...
About the arena, I've made one for 0,6, it's completed, i will be in place where resting room was
Thanks for feedback
 
M

MikeTheGuy

Guest
Because is so easy when you reach level 20 and go to dragonspine, the reventants don't stand a nearly chance and you even don't need to waste potions to survive, the units above lvl 10 now have slightly more armor and attack.I'll post my changelog I'm making in few days.

Speaking of the Revenants, I forgot to mention that they don't respawn.

No, because the inventory works this way:
When u choose a hero, you get a Equipment Menu and a BackpackMeu(these menus are itens), when you click in equipment menu, it show you that you can have a 'Weapon' a 'Armor' a 'Acessory' a 'Helmet' and a 'Jewerly' and a 'Cancel' button(that returns to the normal inv page) so I'm thinking about adding classes to itens so players won't have 50+120 attack at level 12 understand?It will make the game a bit harder, but more polished, ahhh I was forgeting, the itens in the Backpack menu item don't give bonuses, the only itens that give bonuses will be the weapons armor etc on the Equip menu, also all weapons and etc will give more atk and armot to balance the game...
Any other question please download the system map at that link on my post above...

Oh ok, I see what you mean now. I never used two weapons at once but I noticed that it was possible.

Do you have any idea at this point when 0.6 will be available?
 

Feralex

Active Member
Reaction score
4
Hey i just played your map for 4 hours and i want to help you out by telling all the faults i spotted in this map. This is a extremely cool scenario and i really enjoyed playing it but id like to see these problems fixed.
Ok here it goes:

Gods Wrath heals >everything/everyone< on the map and in the tooltip "God" and "Wrath" are typed without space between them.

You could go without having to pinpoint exactly what you mean if youve already explained the ability, for example in that manashield the warlock has youve written in red text an example of what happens when hit with manashield on, it looks very unproffesional.

You use the same words over and over alot, like "powerful" and "quantity", you should try to find synonymes (how do u spell it?) for all those words you are constantly repeating.
Same thing with the descriptions of most abilites where you use the same line twice.

By the time you hit 15 you can easily kill all the monsters so you should change the level req for Drako's domain to something lower than 30 and make those lvl 10+ monsters alot harder.

You spell "item" as "iten", is that really meant to be? Also lots of minor spelling problems in some other places, mostly the tooltips of abilities and items.

I havent played so much with him but i think Warlord is absurdly overpowered, mostly cuz of his non-hero spell you begin with.

I know this is just the beta and i havent read the posts of this thread so im probably telling stuff youre already aware of but i just felt like i had to point out some bloopers ;)
 

Black Hawk

New Member
Reaction score
16
I played it for a while also and the Berserker can attack air for some reason.

Well overall its great.
 
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