Duels

DigimonArena

New Member
Reaction score
0
I looked at every single tutorial

Opened all the maps i could

Made and remaved the triggers

Even took screenshots of a duel trigger and tried to implant them in my map

Took the whole duel trigger from one map to my map and then edit as i need

I just wont work no matter what i do it's been 6 months(i try like 1-2 times a week)

It's impossible:banghead:

Can someone make it for me or post the exact triggers i need
Im going mad here:nuts:
 

Darthfett

Aerospace/Cybersecurity Software Engineer
Reaction score
615
A few things:
1. You posted this in the wrong forum. I moved it into the World Editor Help Zone, the correct forum.
2. Please don't spam the smilies, one will do. I edited out the extras.
3. No, we will not make the entire system for you, nor post the EXACT trigger. It differs from map to map, and we're not going to make your map for you. However, might come along and post what they've done for their own map, or possibly post an example trigger. Anyways, if you want help, I would suggest that you try and do it yourself, and when you get stuck, post what triggers you have and where you're stuck.

I'm not sure exactly what you want for a duel system, but I'm guessing it would take the two 'top' players' hero and put them in a duel arena to fight. You can break this down to much smaller triggers, such as a kill counter which keeps track of which players are the top players.
 

-OverpoweR-

Member
Reaction score
13
look for duderock101 and see if he can help you out , i've seen a duel system in one of his maps i think :thup:
 

duderock101

Check out my 2 Player Co-op RPG!
Reaction score
71
Yer, i've made a dueling system before - i'll post up the triggers in a small while :)

Okey, this dueling system was made with 2 people in mind, u'll have to tweak it to suit ur purposes.

Trigger:
  • Dueling Request
    • Events
      • Player - Player 1 (Red) types a chat message containing -Duel as An exact match
      • Player - Player 2 (Blue) types a chat message containing -Duel as An exact match
    • Conditions
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Main Camera Bounds <gen> contains Main_Character[(Player number of (Triggering player))]) Equal to True
        • Then - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • Dueling_Request[1] Equal to False
              • Dueling_Request[2] Equal to False
            • Then - Actions
              • Set Dueling_Request[(Player number of (Triggering player))] = True
              • Game - Display to (All players) the text: ((Name of (Triggering player)) + asked to duel the other player!)
            • Else - Actions
              • Trigger - Turn off (This trigger)
              • Trigger - Turn off Hero Die <gen>
              • Trigger - Turn on Dueling Die <gen>
              • Trigger - Turn off Anti Team Kill <gen>
              • Player - Make Player 1 (Red) treat Player 2 (Blue) as an Enemy
              • Player - Make Player 2 (Blue) treat Player 1 (Red) as an Enemy
              • Hero - Disable experience gain for Main_Character[1]
              • Hero - Disable experience gain for Main_Character[2]
              • Game - Display to (All players) the text: ((Name of (Triggering player)) + accepted the request! You have 5 seconds to get ready before the duel will start!)
              • Set Dueling_Request[1] = False
              • Set Dueling_Request[2] = False
              • Unit - Pause Main_Character[1]
              • Unit - Pause Main_Character[2]
              • Set Hero_Position[1] = (Position of Main_Character[1])
              • Set Hero_Position[2] = (Position of Main_Character[2])
              • Wait 0.10 seconds
              • Unit - Set life of Main_Character[1] to 100.00%
              • Unit - Set life of Main_Character[2] to 100.00%
              • Unit - Set mana of Main_Character[1] to 100.00%
              • Unit - Set mana of Main_Character[2] to 100.00%
              • Wait 0.10 seconds
              • Unit - Move Main_Character[1] instantly to (Center of Duel Player 1 <gen>)
              • Camera - Set the camera bounds for Player 1 (Red) to Dueling Area <gen>
              • Unit - Move Main_Character[2] instantly to (Center of Duel Player 2 <gen>)
              • Camera - Set the camera bounds for Player 2 (Blue) to Dueling Area <gen>
              • Wait 1.80 seconds
              • Game - Display to (All players) the text: 3...
              • Wait 1.00 seconds
              • Game - Display to (All players) the text: 2...
              • Wait 1.00 seconds
              • Game - Display to (All players) the text: 1...
              • Wait 0.90 seconds
              • Unit - Unpause Main_Character[1]
              • Unit - Unpause Main_Character[2]
              • Game - Display to (All players) the text: Fight!
        • Else - Actions
          • Game - Display to (Player group((Triggering player))) the text: You must be in main...


Main_Character [1] and [2] are a unit variable for both of the players heros. [1] is player 1 and the other is player 2

Trigger:
  • Dueling Die
    • Events
      • Unit - A unit owned by Player 1 (Red) Dies
      • Unit - A unit owned by Player 2 (Blue) Dies
    • Conditions
      • Or - Any (Conditions) are true
        • Conditions
          • (Dying unit) Equal to Main_Character[1]
          • (Dying unit) Equal to Main_Character[2]
    • Actions
      • Wait 2.00 seconds
      • Trigger - Turn off (This trigger)
      • Trigger - Turn on Hero Die <gen>
      • Trigger - Turn on Anti Team Kill <gen>
      • Trigger - Run Alliance <gen> (ignoring conditions)
      • Hero - Enable experience gain for Main_Character[1]
      • Hero - Enable experience gain for Main_Character[2]
      • Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision
      • Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally with shared vision
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Dying unit) Equal to Main_Character[1]
        • Then - Actions
          • Quest - Display to (All players) the Hint message: (The victor is + (Name of Player 2 (Blue)))
          • Hero - Instantly revive Main_Character[1] at Hero_Position[1], Hide revival graphics
          • Unit - Move Main_Character[2] instantly to Hero_Position[2]
          • Unit - Set life of Main_Character[1] to 100.00%
          • Unit - Set life of Main_Character[2] to 100.00%
          • Unit - Set mana of Main_Character[1] to 100.00%
          • Unit - Set mana of Main_Character[2] to 100.00%
          • Camera - Set the camera bounds for Player 1 (Red) to Main Camera Bounds <gen>
          • Camera - Set the camera bounds for Player 2 (Blue) to Main Camera Bounds <gen>
          • Wait 0.10 seconds
          • Camera - Lock camera target for Player 1 (Red) to Main_Character[1], offset by (0.00, 0.00) using Default rotation
          • Camera - Lock camera target for Player 2 (Blue) to Main_Character[2], offset by (0.00, 0.00) using Default rotation
          • Wait 0.10 seconds
          • Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
          • Camera - Reset camera for Player 2 (Blue) to standard game-view over 0.00 seconds
          • Trigger - Turn on Dueling Request <gen>
        • Else - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • (Dying unit) Equal to Main_Character[2]
            • Then - Actions
              • Quest - Display to (All players) the Hint message: (The victor is + (Name of Player 1 (Red)))
              • Hero - Instantly revive Main_Character[2] at Hero_Position[2], Hide revival graphics
              • Unit - Move Main_Character[1] instantly to Hero_Position[1]
              • Unit - Set life of Main_Character[1] to 100.00%
              • Unit - Set life of Main_Character[2] to 100.00%
              • Unit - Set mana of Main_Character[1] to 100.00%
              • Unit - Set mana of Main_Character[2] to 100.00%
              • Camera - Set the camera bounds for Player 1 (Red) to Main Camera Bounds <gen>
              • Camera - Set the camera bounds for Player 2 (Blue) to Main Camera Bounds <gen>
              • Wait 0.10 seconds
              • Camera - Lock camera target for Player 1 (Red) to Main_Character[1], offset by (0.00, 0.00) using Default rotation
              • Camera - Lock camera target for Player 2 (Blue) to Main_Character[2], offset by (0.00, 0.00) using Default rotation
              • Wait 0.10 seconds
              • Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
              • Camera - Reset camera for Player 2 (Blue) to standard game-view over 0.00 seconds
              • Trigger - Turn on Dueling Request <gen>
            • Else - Actions


Of course, they wont suit your needs exactly, so you'll have to tweak them :) but that should give u a good enough starting point!
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Monovertex Monovertex:
    How are you all? :D
    +1
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top