Hegemuffin
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Hi guys, I've been working on a trigger for my boss map submission , and I'm having a little trouble with one of my custom abilities. The spell itself is fairly complicated, so I won't go into detail, but it involves various dummy units casting a modified Cloud. Basically, my problem is that the dummy units simply don't respond to the issued order, and I'm pretty sure it has to do with the order string itself. Is there some method I don't know about to get dummy units to cast channeling spells properly? (Please don't post something stupid pertaining to obvious mistakes I may have made such as not giving the dummy the spell; believe me, I've checked all of that).
Here's the code snippet, if anyone wants to look at it:
Any useful ideas would be much appreciated. Thanks.
The Hegemuffin
Here's the code snippet, if anyone wants to look at it:
Code:
Set PT_Spell = (Position of HERO_Zorastro)
Unit - Create 1 Dummy Caster for Player 2 (Blue) at PT_Spell facing Default building facing degrees
Unit - Hide (Last created unit)
Unit - Order (Last created unit) to Human Dragonhawk Rider - Cloud PT_Spell
Custom script: call RemoveLocation (udg_PT_Spell)
Unit - Add a 4.00 second Generic expiration timer to (Last created unit)
Any useful ideas would be much appreciated. Thanks.
The Hegemuffin