Xebarsis
New Member
- Reaction score
- 7
I want to convert Archimonde's Finger of Death to be done by a dummy caster. The problem is, when Archimonde uses Finger of Death and moves, the red lazer graphic is stationary since the dummy caster isn't moving with him. In short, it makes it look like Archimonde isn't casting the ability.
Is there a way I can make the dummy caster follow Archimonde around until the spell graphic is complete?
Is there a way I can make the dummy caster follow Archimonde around until the spell graphic is complete?
Trigger:
- Fingers
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Ability being cast) Equal to Finger of Death (Start Archimonde)
- Then - Actions
- Set ThePoint = (Position of (Triggering unit))
- Unit - Create 1 Dummy Finger of Death for (Owner of (Triggering unit)) at ThePoint facing Default building facing degrees
- Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
- Unit - Add Finger of Death (Archimonde) to (Last created unit)
- Unit - Order (Last created unit) to Special Archimonde - Finger Of Death (Target unit of ability being cast)
- Custom script: call RemoveLocation (udg_ThePoint)
- Else - Actions
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Events