FootysMaXeD
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So i'm creating an ability for a hero of mine, the Hydra!
So it's ultimate ability is to divide upon death into miniature hydras for 30 seconds. The hero gains experience in the area in which he died for those 30 seconds. I use an automated revival system in my map, and I am a little stumped to how to make this ability.
Just some ideas I had:
1. Create a trigger that somehow triggered by the Hydra's death, and spawns 3 small hydras that vary based on the level of the ability. The "dummy" ability is Reincarnation with a 30s reincarnation delay, then kill the hero. I'm pretty sure you get exp while "dead" in reincarnation.
2. Something with Storm,earth,fire? If hero is about to die, make hero invulnerable, use storm, earth, fire? But not sure how he gets xp this way.
Extra Request: It would be nice to have the duration variable, so that higher levels means longer periods of xp and less death down-time.
Ty for your help!
So it's ultimate ability is to divide upon death into miniature hydras for 30 seconds. The hero gains experience in the area in which he died for those 30 seconds. I use an automated revival system in my map, and I am a little stumped to how to make this ability.
Just some ideas I had:
1. Create a trigger that somehow triggered by the Hydra's death, and spawns 3 small hydras that vary based on the level of the ability. The "dummy" ability is Reincarnation with a 30s reincarnation delay, then kill the hero. I'm pretty sure you get exp while "dead" in reincarnation.
2. Something with Storm,earth,fire? If hero is about to die, make hero invulnerable, use storm, earth, fire? But not sure how he gets xp this way.
Extra Request: It would be nice to have the duration variable, so that higher levels means longer periods of xp and less death down-time.
Ty for your help!