Other [FFA] River Kingdoms 1.42

Cloak_Master

Active Member
Reaction score
41
[Mass Control/Area Capture/Annihilation] River Kingdoms 1.42

RIVER KINGDOMS







Hey people. Figured I'd post this map on here I recently completed working on. It's actually a collaborative project that I started a few years ago with someone on this forum, and never completed. I figured I'd love to get a couple of opinions on the map itself and get some people to point out bugs, as I haven't had too much testing time on it.

The Premise: Basically, the map is a combination of a binding system with some hero development (three heroes currently, all custom abilities of course) and micro management. Your forces can be carried around in item form, or in your inventory where they stack for easier mobility and fast paced strikes. Only a couple of units are available when you start out, but you get access to more as you upgrade your fortress. Your fortress is your lifeblood, and if it is ever destroyed you lose the game. However, there are some safeguards such as AI controlled guards and more towers (as you upgrade) defending it.

Control Points: Another gameplay element makes this game more dynamic, and was never intended in the original design. Basically, there are 5 points around the map, mostly near bridges connecting players. Controlling these positions will get you periodic bestowments of units and even rare items from the gods (l2pagan).

Ultimate Goal: The ultimate goal is to obviously eradicate your opponents. Defeating one opponent will award you with an "Empire Point" which can be used for certain upgrades. You can also get "Empire Points" from holding control points.

AI: The game features a rather fledgling AI. It's not fully developed, and there are some bugs, but putting a computer in non-player occupied spot will handle the reigns over to a computer player. It's of course best to play with human players, though. Another AI-controlled aspect is your innate base guard. The guards around your base will not be controllable by you, and patrol around your HQ in two modes. Default is Offensive. In defensive mode, they will hug the base, but the base and them will get a defense bonus. Inversely, in Offensive mode, your units will patrol a wider area and get a bonus to their attack.

Binding: The combination aspect of the game isn't 100% implemented, but there are a variety of combinations in the game that will take two of you more rudimentary units and make them into something stronger than both.

Thanks for playing, any feedback, bugs, or criticism would be accepted readily.

Also, thanks to What666said, for his original idea and terrain-base. Thanks brah.

Changes: Weather events are now spaces out by a much wider margin than before, they will be alot rarer and preloaded, but are still in the game. Intimidation bug fixed. Gold bug fixed, was collecting way way wayy too fast before.
 

Attachments

  • River Kingdoms v.b.1.44.w3x
    815.5 KB · Views: 199

Accname

2D-Graphics enthusiast
Reaction score
1,463
nice map, 2 things to you:
-Remove the weather! everytime the weather switches the whole game laggs...
-the overlord hero can charm enemy starting hero pickers!!! (i had 3 heroes at the end of the game.)
 

Cloak_Master

Active Member
Reaction score
41
That's great input, thanks:). I find the whole hero thing pretty funny, lol, no idea why I never thought of that. I also get that comment about the weather very often, and it's a system I've disabled in my previous maps for the same reason, but it didn't lag for me here. Must be my comp. If I can't streamline it, I'll remove it, moar input :>
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Monovertex Monovertex:
    How are you all? :D
    +1
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top