CAPSLOCKFTW
Member
- Reaction score
- 5
Trigger:
- For each (Integer A) from 1 to ((Number of players in PlayerswTanks) + 1), do (Actions)
- Loop - Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Tank_Pl[(Integer A)] is alive) Equal to True
- (Life of Tank_Pl[(Integer A)]) Not equal to ((Life of Double[(Integer A)]) - 1.00)
- Then - Actions
- Unit - Set life of Double[(Integer A)] to (Life of Tank_Pl[(Integer A)])%
- Else - Actions
- Do nothing
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Loop - Actions
It doesn't set the "Doubles" life at all
EDIT: SOLVED