Fix my trigger

CAPSLOCKFTW

Member
Reaction score
5
Trigger:
  • For each (Integer A) from 1 to ((Number of players in PlayerswTanks) + 1), do (Actions)
    • Loop - Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Tank_Pl[(Integer A)] is alive) Equal to True
          • (Life of Tank_Pl[(Integer A)]) Not equal to ((Life of Double[(Integer A)]) - 1.00)
        • Then - Actions
          • Unit - Set life of Double[(Integer A)] to (Life of Tank_Pl[(Integer A)])%
        • Else - Actions
          • Do nothing


It doesn't set the "Doubles" life at all :(

EDIT: SOLVED
 

N582114

New Member
Reaction score
2
If your setting the HP to an absolute value, use Set Life (To Value)

Your using percentage.
 
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